Digital therapy
for a new generation
Evidence-based . Highly engaging . Cost effective
———
Everyone should have the skills to self-manage their mental health.
We do this by providing highly evidence therapeutic approaches in inclusive and ethical mobile gaming formats with embedded evidence generation.
Our solutions
Lumi Nova: Tales of Courage
Digital therapeutic game to face difficulties with fears, worries & anxiety
Suitable for: young people facing difficulties with fears, worries or anxiety (not for those at high risk)
Age: 7-12 years
Platforms: iOS, Android
Champions of the Shengha Pro
Heart rate driven biofeedback intervention (game) which trains young people in diaphragmatic breathing for better emotional regulation
Suitable for: stress, anxiety and frustration
Age: 9+ years
Platforms: iOS, Android
Oshn
A new CBT-based, gamified digital app that helps young people lift low mood and manage low motivation by discovering & doing more of the things that truly matter to them.
Suitable for: young people facing difficulties with low mood, motivation or confidence.
Age: 11+ years
Platforms: iOS, Android
Enabling self management of mental health in all children & young people
Real stories
Lumi Nova: Improving outcomes for children including those with SEND
A mum says her son is learning to cope with anxieties including a fear of the dark with the help of Lumi Nova.
Get in touch
Have a question or looking for more information? We’d love to hear from you.